Crazy Pachinko
Volatility lab for Evolution’s Crazy Pachinko: how often the bonus can show up, how the wall behaves and what kind of bankroll swings a high-RTP, high-variance slot can deliver. Descriptive only – not a prediction engine.
Bonus Entry & Pachinko Wall Behaviour
How often bonuses show, how many balls drop on average and what the wall is doing in this sample. Still just a model – Crazy Pachinko doesn’t “remember” anything.
Some bursts of back-to-back entries, some ugly 40–60 spin deserts. Treat it as “can whiff for a long time”, not as “guaranteed every X rounds”.
Extra balls feel great, but most end up in mid-tier multipliers. One hero ball doesn’t compensate for dozens of low boards.
Big part of the sample bonus pool lands under 10×. The slot stays “fun” thanks to visuals, not because the math is generous on every entry.
These are the moments that create screenshots and myths. They’re rare by design – assume you won’t see one in a typical short session.
Pachinko Wall Temperature Snapshot
Where most final multipliers landed in this demo sample. “Hot” and “cold” here just mean over or under their usual share – not “about to hit”.
Most balls end here. Great reminder that “getting to the wall” is not the same as “locking a big hit”.
Bread-and-butter zone of the sample. Feels decent in the moment, but doesn’t instantly erase a long red stretch.
This band can repair a session, but it doesn’t show on command. Stacking bets only because this range is “quiet” is textbook gambler’s fallacy.
Outlier multipliers give Crazy Pachinko its attraction and its risk. Your plan should work even if you never touch this band.
Recent Sample Runs
A mix of base spins and bonuses from the demo model. Good to “feel” swings, useless to guess what your next session will do.
Bankroll Reality Lab
Plug in a sample bankroll, bet size and spin count to see how “comfortable” or “knife-edge” your plan would look under Crazy Pachinko style volatility.
Scenario Inputs (Demo Only)
Sample Outcome Band (Synthetic)
This is a toy model, not a forecasting tool. It doesn’t know your real casino, wager cap, bonus rules or exact RTP configuration. Treat it as a stress-test, not as a green light.
Base Game vs Bonus (Sample)
Hit-rate comparison between pure base game outcomes and bonus entries inside this model. Gaps are normal variance, not “bugs in the slot”.
| Outcome Type | Share of Spins | Avg Return | Variance vs “Calm” Slot |
|---|---|---|---|
| Base Game – No Feature | 74.3% | 0.37× | Higher chip bleed per spin |
| Base Game – Small Hit | 20.6% | 1.4× | Keeps you “alive”, doesn’t push P&L much |
| Bonus – Sub-10× | 3.0% | 6.7× | Emotionally painful, mathematically normal |
| Bonus – 10×–49× | 1.5% | 21.3× | Repairs medium stretches when timed well |
| Bonus – 50×+ | 0.6% | 162× | Drives long-term RTP, happens rarely |
Bonus Outcomes Snapshot (Sample)
Distribution of bonus results in this demo run. Good to visualize ranges, useless to time entries.
| Bonus Profile | Share of Bonuses | Avg Multi | Max Multi (Sample) | Wall Behaviour |
|---|---|---|---|---|
| Flat Wall | 39% | 7.9× | 22× | Even spread, no big boosters – feels “rigged”, actually just low volatility wall. |
| Mixed Wall | 44% | 16.2× | 75× | Standard mix of low, mid and a couple of spiky pockets. |
| Boosted Wall | 13% | 34.5× | 220× | Upgrades + good ball path – these runs feel legendary, but are built to be rare. |
| Outlier Board | 4% | 138× | 750× | The type of board you see in promo clips, not in every casual session. |